FC26 Tournament Rules Scoring and match flow

FC26 Warriors

Rules, points, helpers, and chaos bonuses.

Use this as the quick reference before tournament night starts.

5

League Scoring

  • Win: owner gets 5 points, helper gets 3 points.
  • Draw: each owner gets 2.5 points, each helper gets 1.5 points.
  • Loss: 0 points.
  • The highest total points player becomes TEAM MAN.
KO

Knockout Scoring

  • Winner, helper, draw, and fun stats are tracked for leaderboards.
  • The champion is the winner of the final match, not the points leader.
  • Group + Knockout qualification follows FC26 group points and goal difference.
H

Helper Rules

  • Avoid repeated owner-helper pairings first.
  • Balance helper counts and use random tie-breaks.
  • Group-stage helpers come from the opposite group.
A1

Group + Knockout

  • Group matches are created first with semi-final and final placeholders.
  • Semi-finals are A1 vs B2 and B1 vs A2.
  • Final helpers are the semi-final opponents defeated by each finalist.
BOT

BOT Matches

  • BOT teams keep the FC26 group structure at four teams per group.
  • BOT matches are simulated and do not affect helper fairness or player leaderboard points.
  • They do affect FC26 group qualification points and goal difference.
7

7UP Bonus

  • If the winning side scores 7 or more goals, owner and helper each get +1 bonus point.
  • 7UP Given is counted for the winning owner and helper.
  • 7UP Conceived is counted for the losing owner and helper.
4

Rape Count

  • If a side wins by 4 or more goals, owner and helper get Rapes Given.
  • The losing owner and helper get Rapes Conceived.
  • This is tracked as a fun stat and does not add points.
L

Locks And Posters

  • Any player can lock a completed score to avoid accidental edits.
  • Stage advancement permanently locks earlier stages for public users.
  • Fixture, leaderboard, champion, and meme posters can be generated from the tournament page.